• Member Since 18th Mar, 2013
  • offline last seen Jun 6th, 2013

Maltese462


More Blog Posts2

Mar
25th
2013

Derpy and Carrot Top Have A Philisophical Debate About Cliffs · 7:03pm Mar 25th, 2013

If only all SFM pony animation was this good.

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Comments ( 3 )

Why, why must you tempt me? UV-mapped eyes, IK constraints to govern the hair, shapekeys for the mouth...

*takes a deep breath*

Yes, that looks neat.

946135 Yeah, I'm going to be honest. I have no idea about half of what you just said. :pinkiecrazy: Then again, I don't work with SFM.

946158
Neither do I :pinkiecrazy:

I'll explain: UV mapped eyes means the eye colours are painted on, but not by giving every plane of the mesh a single colour. IK or inverse kinematic constraints for the hair means that if you pose the mesh, you're not grabbing the bones on the inside but on the outside. Another example would be moving an arm by grabbing a hand. Normally it's the other way around, being forward kinematics.

And shapekeys is what you use for complicated deformations, like smiling or frowning, that you cannot do by moving one or two bones around. It's detail work.

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