The Dresden Fillies 214 members · 27 stories
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I'll go first.

So the first time I ran the game I kinda used a story from a Call of Cthulhu board game as a base for a story, just to get everyone used to the rules, setting, and apply a particularly creepy tone that I wanted to extend through the entire game length.

So the first game comes about, and the group are all uni students, and part of the occult club, the leader (an NPC who was later going to get involved with necromancy in a bad way) takes them to a Haunted Mansion on the edge of a Newfoundland coast town, Rich philanthropist who had no children, pictures showing a strange child with green eyes. He's gushing about legends and other stuff, and makes sure that everyone is partnered up and each pair is equipped with flashlights, walkie-talkies, video cameras, and tape-recorders.

One of my players, who shall not remain nameless, we'll call him V, was playing the uni bad-boy. Pure Mortal music student with a scholarship, who escaped from a strict and abusive household and just started going wild, found the whiskey stores in the old abandoned kitchen. He proceeded to get absolutely blackout drunk, and wandered up on the second floor, away from his haunting buddy who has decided to get stoned and take a nap, without telling anyone else.

Stumbling drunk, alone, and without a functioning flashlight, he proceeds to make such a racket as the others are actually dealing with the weird supernatural stuff that's happening, adding to the confusion and fear that everyone else is dealing with before he encounters a painting, destroys it with his head, and stumbles into a secret room.

Declaring that the boxes demand investigating he breaks one open gashing his hand rather badly on the old and splintered wood, and is stumbling drunk, heavily bleeding, and covered in dust and cobwebs when everyone else decides to investigate.

Cue screams of terror.

The session ended there, and the game never really got back off the ground as schedules never allowed for us to get back to it. but for one session of glory it was awesome.

Finally managed to kick-up another game, this one set in Cambridge, UK, rather than Dresden Files Innsmouth, but it's already had it's own share of moments, including blessed shovels, and "I am a medical professional, scout's honour" coming from a -3 on a Deceit roll. Those FATE hate me.

ClosetKnight
Group Admin

i want to play, i have the book, but no one i know has read or wants to play it.considering doing a skype group, but i would have to find someone who could dm for us

I've only played once. We played with house rules that were kinda fusing mechanics from DFRPG (with Paranet Papers) and Atomic Robo (another FATE game). The campaign, as it turned out, was basically Fullmetal Alchemist in N'awlins.

The House Malvora WCVs owned Dixie Landin' (passively eating the terror generated by the roller coaster rides), and the city had a Fomor problem, with hints that they were being supplied by the RCVs. And all of the external threats were constantly trying to dig in, but getting shoved out by the locals like Marie Laveau the "Voodoo Queen" of New Orleans. (Died in 1881 in the Real World™)

I was playing a kinetomancer who worked as a bouncer for a riverboat casino. We also had a changeling character that was one of Santa's Elves, a guy who was every part a Knight of the Cross except for having an actual holy sword, an ATF agent, and an Alex Armstrong expy.

The final battle of the campaign took place on a few stone platforms over an essentially-bottomless pit. My character's specialty was knocking people through the air -- normally "off a boat into water", but "off a platform to their death" functions just as well. The rest of the PCs did their share during the battle, but every single one of my turns, an enemy died.

5234960

Sounds awesome, please tell me you made Road House quotes whenever you had to use your magic. :pinkiehappy:

The House Malvora WCVs owned Dixie Landin' (passively eating the terror generated by the roller coaster rides),

Possibly the most passive way to feed I've heard of, unless they kept the rides deliberately rickety and neglected, so that there was always the real threat of a serious accident.

a changeling character that was one of Santa's Elves

And considering what we know about Kringle that Elf was probably terrifying.

5234968

Possibly the most passive way to feed I've heard of, unless they kept the rides deliberately rickety and neglected, so that there was always the real threat of a serious accident.

One person being scared by a roller coaster isn't very much to go on. Multiply that by thousands and add zero threat of wizards trying to break up your party for doing it, and it starts to look like an attractive farm.

And considering what we know about Kringle that Elf was probably terrifying.

He was pretty much an assassin/rogue character.

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