• Member Since 12th Aug, 2016
  • offline last seen May 4th

Grey Vicar


Just someone looking to entertain and learn. And write about pones. Mostly that last part.

E

Mountain Pass couldn't believe his eyes when he read that Princess Luna herself was going to preside over the Elements of Harmony tournament herself. As lead designer of the game, undefeated competitive player, AND ruler of the land and undeniably best princess, her visit stirred his little EoH club into action. He and his club leader, Scootaloo, devise a plan to win first place and go up against the Alicorn princess herself.

However, the pressure piles up as problems arise, and as the tournament reveals itself not to be the grand exciting event he thought it would be.

This story was written for the August 2018 class of the School for New Writers.

Chapters (2)
Comments ( 11 )

So is this a Magic the Gathering fiction?

Awww, this was cute! I was sure this was going to end in an epic final showdown between Mountain and Luna, so the friendship lesson caught me by surprise, but it made for a nice ending. Would love to see more of this secret team of card game conquistadors. ^^

Sooo... If that's a plainswalker card, what is the starting loyalty points and summoning cost for it? Or is it just a joke card?

I, too, was expecting an epic showdown at the end, was nice to see it take a different turn. :twilightsmile:

9148249

It's from the Ponylude set, and is actually sort of a misprinted card, I think. This card is the reverse face of Nightmare Moon (hence no loyalty cost, since you can't directly cast her). The correct double-sided version can be seen here.

You know. Hasbro could try this since they own Magic: The Gathering (which is what I suppose this is trying to be?) Not sure how but they could.

9148232
>be me
>no idea for a fic
>friend calls
>"hey let's play Magic but don't bring your fucking Atraxa deck"
>holdmybeer.jpg

9148242
Glad you liked it! I actually wanted that ending too, but Scoots kinda came in strong, so I decided to shift it to her learning that she can get a bit too carried away. Anyway, I prefer more emotional and grounded endings to epic battle ones.

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Thank you! As I said to Hawthornbuny, I tend to prefer more emotional endings to epic battles. I honestly wasn't too sure how it would look, so I'm glad you seem to all like it :twilightblush:

I don't think I've ever seen the Uncanny Valley apply to card games before. This is just enough like Magic to make the differences stand out all the more, especially when it comes to trying figure out how the color pie is arrayed, to say nothing of how some cards are apparently printed at "anime Blue Eyes White Dragon" rarity. (Though that's slightly more understamdable if the game's only three years old. Slightly.) And apparently there aren't any multicolored decks? There certainly don't seem to be any figurines for them.

Still, if I look at the story from a literary perspective rather than one of game design, it's a good tale of being aware of whose faces you're stepping on as you race for your goal. Even with the Orphanloo—a long-held pet peeve of mine; no fault of your own—this was still fun. (That said, do be careful about schizo tech. Magical holograms are one thing, but cell phones carry massive amounts of technological implications that Equestria just doesn't support.) Thank you for the story.

9151818
True, I kinda just went over the card game without much thought because I'm kinda crap at designing that kind of thing :twilightsheepish:. I was mostly a vessel for competitiveness.

And sorry for Orphanloo, I can never resist shoving it in my stories about her. Too many years of reading fantasy where every protagonist is an orphan somehow :rainbowlaugh:.

Overall though I'm glad you enjoyed it :twilightsmile:.

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